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Gaming accessories market is projected to reach USD 14,396.4 million by 2030 from USD 6,133.5 million in 2021, at a CAGR of 9.9% during the forecast period.
Gaming accessories are various hardware devices such as headsets and joysticks that are required to use your video game console and enhance your gaming experience. Video game accessories include controllers, headsets, joysticks and webcams. The most common accessory for video game systems is the controller used to play games.
This device has directional controls and various other types of inputs. The growing trend and popularity of video games among teenagers and the introduction of new technologies in the gaming sector are key factors driving the growth of the gaming accessories market.
The development of new advanced platforms by the interactive gaming industry to reach gamers around the world, the increasing number of smartphone users worldwide, the growing popularity of virtual reality, the growing demand for virtual reality headsets, and the growing popularity of handheld game consoles and advanced Graphics-based video games are expected to witness rapid growth in game accessories market share during the forecast period. Gaming accessories are driving the growth of the market by offering gamers greater convenience and allowing them to play games more efficiently.
During the forecast period, the global gaming accessories market size is expected to grow at a considerable he CAGR. Rising use of smartphones and tablets, and rapidly growing technologies such as virtual reality and artificial intelligence are expanding the market worldwide.
The emergence of new gaming content with high graphics requirements is driving the growth of the gaming accessory market. Gaming on consoles is moving towards on-demand visual content, and it’s already happening. Moreover, the falling prices of these items are a major driver of the gaming accessories market opportunity.
Additionally, the growing popularity of esports has increased the demand for gaming accessories such as enhanced gaming keyboards, gamepads, and other gaming gear. Additionally, as a result of the COVID-19 pandemic, people are forced to stay at home, and overall gaming and internet gaming consumption has increased compared to previous eras. The gaming accessories industry is also booming as people turn to games to kill time.
Gaming accessories market share is segmented by component, device type, connectivity type, end use, and region. Based on component, the market is segmented into headsets, keyboards, microphones, controllers, and others. By device type, it is categorized into PCs and game consoles. By connection type, the market is segmented into wired and wireless. Based on end use, the market is divided into online and offline. Based on region, the market is analyzed in North America, Europe, Asia-Pacific, and LAMEA.
Major players in the gaming accessory industry include Nintendo Co., Logitech International SA, Razer Inc., Corsair, Sennheiser, SADES Technological Corporation, Alienware, Plantronics, Google Inc. and Cooler Master.