We were really looking forward to getting FIFA 22 on the next-gen consoles, but unfortunately, the lack of availability of those consoles scuppered that dream for many.
Yes, the new FIFA game is here, and if you haven’t already played it or are wary about shelling out £60 / $60 for it, hopefully, we can help.
The most important part of any FIFA game is how it plays.
The big change this year is that the game is a lot slower, giving a more realistic feel.
Whereas pace was everything on FIFA 21, it is more balanced on FIFA 22.
Having a quick player still has its advantages, especially when pouncing on a loose ball, but when contact is made you will find it much harder to pass defenders.
This should be a good thing as it means a wider pool of players is likely to be used, opposed to just pacey ones. Passing
Another aspect that will help expand the player pool is a change in passing. On FIFA 22, players don’t make short passes with as much ease, with a change in accuracy especially noticeable on one-touch and skilled (L2/LT) passing.
This makes build-up play slightly slower too, as you don’t want to push balls through recklessly and concede possession constantly. It also makes counterattacking less prevalent, changing the meta of the game.
Longer balls appear easier to make, with chipped through balls making a comeback as one of the best ways to get in behind the opposition. Due to that change, players like Sergio Busquets – who is very good at controlling the tempo of the game but isn’t quick – should see more play.