Resident Evil 4 remake revealed

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The vibe is definitely leaning into the horror side of survival horror; I suspect RE4’s goofy moments are still in there, but they’re definitely not part of this trailer. Here’s what Capcom had to say on the PlayStation blog: “This time, the game is being developed to achieve state-of-the-art quality for a survival horror suitable for 2023, while preserving the essence of the original game. We aim to make the game feel familiar to fans of the series, while also providing a fresh feeling to it. This is being done by reimagining the storyline of the game while keeping the essence of its direction, modernizing the graphics and updating the controls to a modern standard.”

Sony kicked off today’s PlayStation State of Play event with a bang: the Resident Evil 4 Remake, which will be released for PlayStation 5, Xbox One, and Steam on March 24, 2023. The first trailer for RE Remake gives fans a glimpse of the famous game that is both recognisable and detailed. We’ve got Leon Kennedy in his signature jacket, as well as the town from the start. However, it appears to portray several sequences from the original game that we don’t witness (at least as far as I recall), such as Ashley running through the woods and arriving at the hamlet. Maybe the remake will expand on RE4’s plot a little?

Highlights

  • When he’s not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it’s really becoming a problem), he’s probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).

  • The trailer also mentions support for PSVR2 is being worked on, though it’s unclear if it will be available in the game at launch. RE4 Remake will land on PC, but the VR support is less of a sure thing. RE7’s PSVR support was never ported to PC VR platforms. Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter(opens in new tab) and Tested(opens in new tab) before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he’ll always jump at the chance to cover emulation and Japanese games.

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