The PCSX2 devs are already working to remove 32-bit support from the emulator. Old PCSX2 versions will still be available if you’re looking to run the emulator on an ancient PC, but dropping 32-bit will allow the devs to focus on 64-bit development, and clean up the old code to allow for (potentially) better performance.
PCSX2, the PlayStation 2 emulator, is getting a pair of big technical updates, including DirectX 12 compatibility and the end of 32-bit support. Both of these modifications improve performance in certain scenarios, but users of older PCs will miss out on the benefits of newer PCSX2 versions.
It’ll likely be some time before DirectX 12 is fully implemented in proper releases of PCSX2, as the devs work to squash any bugs associated the API.. Get involved in the conversation by heading over to our Facebook and Instagram pages. To stay up to date with the latest PC gaming guides, news, and reviews, follow PCGamesN on Twitter and Steam News Hub, or download our free app for Overwolf.
DirectX 12 support is also in the works courtesy of Stenzek, who previously added Vulkan support to PCSX2. As Stenzek explains on GitHub, DirectX 12 “seemed kinda redundant with the Vulkan renderer existing, until we found out that barriers were broken, and it was super unstable in the Intel drivers”. As it stands, DirectX 12 can be faster than Vulkan even on AMD hardware.