Here’s everything we know about Marvel’s Midnight Suns, from the release date and story to the gameplay and heroes. We don’t have an official release date for Marvel’s Midnight Suns just yet, but we do know that it’s going to launch sometime in Q3/Q4 (July to December) of 2022. It’s set to launch on most available platforms, including PC (Steam and Epic Games Store), Nintendo Switch, PS4, PS5, Xbox One and Xbox Series X|S.
Marvel games are springing up all over the place, and while not all of them are good, like Marvel’s Avengers, Marvel’s Midnight Suns looks fantastic. We’ve seen a couple trailers and glimpses of gameplay, so we know the game exists and is playable in some manner. Marvel’s Midnight Suns might be the right game for you if you like XCOM and Marvel.
The protagonist of Marvel’s Midnight Suns is called The Hunter, and they are the only person capable of killing Lilith because The Hunter is her child. The Hunter is a customizable superhero specifically designed for the game. The Hunter can be male or female and have from over 40 different superpowers to choose from.
Previously, the game was scheduled to launch in March 2022, but it was delayed to its current release window. If 2K Games has any choice, it would be best to launch when there aren’t many AAA titles dropping. According to the developers, Marvel’s Midnight Suns is based on the 1990’s comic book series Rise of the Midnight Sons, but it won’t be a pure adaptation. Then again, the overall plot remains generally the same, with Ghost Rider forming a collection of heroes to take down Lilith, the mother of all demons.
There are three additional heroes that have yet to be revealed. From what we know about the comics, it could be Morbius, the Living Vampire, or even Hannibal King (that Ryan Reynolds character in Blade: Trinity). You can sign up for the Marvel’s Midnight Suns newsletter to get the Blade Nightstalker skin when the game launches. Marvel’s Midnight Suns is being developed by Firaxis Games, who are notable for developing the Civilization and XCOM series. That should give you a slight idea of what this game will look like.
From what we can gather from the trailer, it looks like this group of Avengers and X-Men raise The Hunter from the dead in order to combat Lilith, and this new hero looks hella angry and out for blood right from the get-go. Hunter even had a voiced line, which is cool to hear because most player-created characters don’t get voice acting. In total, Marvel’s Midnight Suns will feature 13 playable heroes, including Hunter. These are the heroes that we know are involved in the game so far.
Marvel’s Midnight Suns is described as a tactical role-playing game. As previously mentioned, players will take the role of The Hunter, who will have over 40 superpowers to choose from. The combat will be turn-based, but players can upgrade their base — called The Abbey — between missions. They’ll also be able to walk around in it in third-person view and interact with the other heroes. Apparently, there are also role-play mechanics that will influence the gameplay and certain hero abilities. At the beginning of every mission, you can choose three heroes (including The Hunter) to take with you on your journey.
In the gameplay trailer, we saw that the game is leaning more toward a third-person viewpoint rather than top-down, which is a nice touch. There are costumes, super moves and team-up moves. The combat looks pretty cinematic, and there’s even destructible environments. However, there’s a card system that seems to determine your abilities at the start of the battle — I do not like that at all. The developers are advertising this as a strategic game, but is it really on the player if they’re dealt a crappy hand? I hate when games rely on luck.
Some of the maps we know about are Avenger’s Tower, Doctor Strange’s Sanctum Sanctorm, New York City rooftops (classic), underground Hydra installations, sunbleached deserts, and a hellscape dimension. Marvel’s Midnight Suns already has an entry on Steam, but it doesn’t detail any of the PC requirements, unfortunately. However, we can draw some comparisons to the developer’s more recent game, XCOM: Chimera Squad. XCOM: Chimera Squad’s minimum requirements are a 2.4-GHz Quad Core CPU, 4GB of RAM, and a 1GB AMD Radeon HD 7770 or NVIDIA GeForce 650 GPU. Those are pretty basic specs, which indicates that Marvel’s Midnight Suns might not be too graphically intensive despite it looking good. The recommended requirements are a 3-GHz Quad Core CPU, 4GB of RAM, and a 2GB AMD Radeon HD R9 290 or NVIDIA GeForce GTX 980 GPU. Those are also lightweight, so people who have one of the best cheap gaming laptops are probably not going to have an issue. From third-person action-adventure games to narrative-driven decision-making joyrides, there are plenty of genres in the Marvel’s video game lineup, and now Marvel’s Midnight Suns adds strategy to that lovely mix.
Marvel’s Midnight Suns looks exciting, but we’re still a bit worried about how this whole card system is going to work, and whether the writing will be up to par with the other Marvel’s games. From what we’ve seen so far, the dialogue is a bit cheesy, but that’s sort of on brand for Marvel anyway. Rami Tabari is a Senior Writer for Laptop Mag. He reviews every shape and form of a laptop as well as all sorts of cool tech. You can find him sitting at his desk surrounded by a hoarder’s dream of laptops, and when he navigates his way out to civilization, you can catch him watching really bad anime or playing some kind of painfully difficult game. He’s the best at every game and he just doesn’t lose. That’s why you’ll occasionally catch his byline attached to the latest Souls-like challenge.