After Google decided to shut down its first-party Stadia Games and Entertainment studios earlier this month, it emerged that Microsoft’s acquisition of Bethesda may have been partly to blame.
Originally shared by Kotaku (through IGN), in a staff Q&A session, Google Stadia General Manager Phil Harrison allegedly “specifically pointed to Microsoft’s shopping spree and the planned acquisition of Bethesda Software later this year as one of the factors driving they pushed Google to close the book on the development of the original game. ” This, as well as the COVID-19 pandemic and “rising game development costs” were also apparently a factor in the decision.
It’s unclear exactly how this link to Microsoft’s Bethesda acquisition is unclear, however, it could be seen that thanks to the merger of Bethesda and Microsoft – which are already powerful video games – the exclusive video game market has become even more of a competitive landscape. .
According to Kotaku’s own article, staff were sent an email a week before the closing announcement from Harrison said the studio “has made great strides by building a diverse and talented team and establishing a strong …
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