F1 2021 PC system requirements won’t affect your PC unless ray tracing is turned on

F1 2021 PC system requirements won’t affect your PC unless ray tracing is turned on

Tech News: F1 2021 PC system requirements won’t affect your PC unless ray tracing is turned on.

F1 2021 was recently unveiled by EA with a mid-July launch date, and now we’ve got the full PC specs indicating that the game will support ray tracing lighting effects.

As always, both minimum and recommended system requirements are listed, with additional notes on what is required for ray tracing on top of that – indicating clearly enough that F1 2021 will indeed support ray-traced graphics, even though nothing has been officially announced yet. F1 fans will no doubt remember that the 2020 version added DLSS – so it’s safe to assume that will be in the mix as well.

Here are the requirements for F1 2021 in their entirety (as found on the game’s Steam page):

Minimum requirements:

  • OS: Windows 10 64-bit (Version 1709)
  • CPU: Intel Core i3-2130 or AMD FX 4300
  • RAM: 8GB
  • GPU: Nvidia GeForce GTX 950 / AMD R9 280
  • Drive Space: 80GB

Minimum with Ray Tracing requirements

  • OS: Windows 10 64-bit (Version 2004)
  • CPU: Intel Core i3-2130 or AMD FX 4300
  • RAM: 8GB
  • GPU: Nvidia GeForce RTX 2060 or AMD RX 6700 XT
  • Drive Space: 80GB

Recommended requirements

  • OS: Windows 10 64-bit (Version 1709)
  • CPU: Intel Core i5-9600K or AMD Ryzen 5 2600X
  • RAM: 16 GB
  • GPU: Nvidia GeForce GTX 1660 Ti or AMD RX 590
  • Drive Space: 80GB

Recommended with Ray Tracing requirements

  • OS: Windows 10 64-bit (Version 2004)
  • CPU: Intel Core i5-9600K or AMD Ryzen 5 2600X
  • RAM: 16 GB
  • GPU: Nvidia GeForce RTX 3070 or AMD RX 6800
  • Drive Space: 80GB

So it’s not much to ask, and the specs are actually pretty much identical to F1 2020, with only minor changes here and there. The only major differences are the new ray-tracing requirements, which are predictably a big step up and call for an RTX 3070 or RX 6800 on the recommended front. With DLSS support likely to be retained as mentioned, hopefully, it won’t take too much effort to keep frame rates smooth – but of course, we won’t know until we see the game in action.

Given how fast you tear around the track in normal gameplay, F1 is obviously a title that places more importance on fluidity than the smallest of visual details.